Strength will determine your damage with weapons and your ability to wear armor.
You get five points to distribute upon creating your character.įor warriors, specifically tanks, you should be focusing more on strength, willpower, and dexterity. Technically, since you're a Human Noble (Warrior), you begin with: You gain 3 Attribute Points to spend every time you level up. In the game, your character will be able to reach Level 30, not including Awakening. Specializations (Champion, Templar, Reaver, Beserker)
Morrigan/Leliana as Ranged Damagers (Recommended) Complete "Circle Tower" (Permanent Bonus to Attributes) If you find that it's still too hard, then you could try and find a console version of the games, as they made it so tactics mode isn't really needed on those versions (they reduced difficulty for gameplay that's better suited to consoles). It will likely be hard to get acclimated as this only really comes easy to people who have been playing these games for years prior to the release of Dragon Age. They're really only needed for hard difficulties, unless you've refined your APM (actions per minute) to a razorsharp point. Most of the above will allow you to play the game without ever entering tactic mode on easy and normal difficulties without worry. Perhaps make a script whereby they only use it when the tank or someone important to your team hist 20% life (in which case they are likely to be taken out if the healer is unable to get to them). It also probably wouldn't hurt to have one of your DPS learn a single healing spell or something as a backup. If the tank's in trouble and the healer's busy, you can quickly heal him (or allow him to consume health packs at a % of his life to assist with the healer's mana and work). Don't forget preparations such as buying healing packs (especially for the tank). It may be easiest to "play" a damage dealer and just issue commands to tanks at the start (or in the middle once he/she took down their targets) while allowing the computer to just take control of the healer (with custom scripts and an emphasis focusing on healing). Know your character's weaknesses and strengths and use them accordingly when analyzing a fight that you've entered. Ranged characters are dangerous enemies! When possible, try and focus them (unless using a tactic that makes it so you can't, in which case focus healing on your tank, maybe AoE or focus one down at a time). When possible, focus fire on mobs to take them down faster Use the environment to your advantage! If there's a door, place your Tank there and have him block access to your other characters. You might also want to have a tank with a sort of aggro in the group if you're having trouble. Make sure to have a healer in the group (unless you want to get fancy) Have adequate hotkeys for characters and make custom scripts to perform actions Hello! It's been a long time since I've played this, but here are a few tips: I mainly use third person mode, topside just doesn't work for meĪlso most of my characters are melee so I have to get into close to engageĪlso the main quest that kept beating my team again and again was The Mage's Treasure side quest, I was eventually able to beat all but 1 of the groups but finally I gave up and moved on. Also be smart with assigning points when you level up, for example a mage needs a good mana pool and magic power, don't waste points on cunning etcetera.
Often you will see enemies that have not noticed you yet, and then again use area attacks first. If you are exploring inside somewhere and you see a door then open it, but don't go through. If you use the topside view you can move the camera around and see enemies far away so you wont get surprised all the time. I always play as a mage that can do area attacks/spells from a large distance, with that you can soften up the targets before you send melee party members in. Originally posted by B00tsy:What party are you using? Besides the bosses it is definitely doable without getting pawned.